
A giant, an elf, and a human join forces to protect the forest they live in. In doing so, they uncover a long-dormant evil that now threatens more than just the forest they call home.
A family animated TV series, comprised of 8 x 22 episodes + 45 x 5
Our blessed heroes
Cith
Disillusioned by his own people’s constant fighting and disregard for the world around them, Cith left his human settlement as a young man. He sought refuge with the forest giant Jottie, whom he had first encountered as a boy after wandering too far into the woods.
There, he met Faye, and the three formed a deep bond over their shared sense of displacement and longing for a better way of life. The first human to be granted the title of Forest Guardian, he’s dedicated himself to helping his new found family protect and preserve the Forest Heartlands.
Jottie
Jottie (pronounced Yot-ee) is one of the last remaining forest giants. After years of solitude, he thought he had finally found a home among humans — only to be disheartened by their endless conflict and violence. Their ways remain a mystery to him, leaving him torn between hope and disillusionment.
Despite this, Jottie is a gentle soul, more likely to be found napping by woodland streams or feasting on vast quantities of moss than engaging in battle. Though smaller than most giants, he is still an imposing presence—and, if he can find his courage, a powerful ally.
Faye
Faye is a Wood Elf of the Forest Heartlands. While many of her kind have fled The Isles in search of lands untouched by the growing human presence, Faye remains steadfast in her belief that The Isles are worth preserving.
Fearless and unwavering, she is always the first to step into danger to protect them. Her dedication however... has left her isolated—most elves refuse to interact with or defend the humans, leaving Faye to bear the burden of her duty alone.
Despite this, she remains a fierce champion of nature and a loyal friend to Cith and Jottie.
Old One Eye
A mysterious soothe sayer who’s inhabited The Isles for as long as anyone can remember, in his ‘Hall in the Marshes’.
Distinctly human in characteristics, but supernatural in longevity, One Eye hordes a wealth of knowledge, but is often miserly in his gifting of it. One Eye’s importance in the protection of The Isles and guidance of our heroes may at first appear minimal, but it should not be dismissed. He is often the narrator of our tale, and plays a crucial role within the balance of the world.
Pop
A creature of currently unknown origin, Pop’s appearance in The Isles is a recent one. She has the ability to manipulate the immediate atmosphere around here into localised weather sensations, an ability currently dictated and actioned by her mood.
The World
The Isles are a land of ancient forests, towering mountains and rolling hills - filled with secrets, perils and old magic.
The Forest Heartlands, The Greenwald and The Plains can all be found at the centre of The Isles. To the south, the mysterious, mist enshrouded lands of The Southern Isles. Separated by miles of barren earth and marshlands is ‘The Walds’ a dark and foreboding forest cut off from the biome of the mainland, said to house the dormant spirits of a terrible and ancient evil.
It is said that beyond the seas lies other ancient and diverse lands, with all manner of new creatures and worlds to be discovered.
Inhabitants of The Isles
The Isles is inhabited by a wide range of races, creatures and ‘abominations.' Abominations are the evil beings of this world, a grave error made by ‘The Mother’ and ‘The Father,' the great creators of The Isles.
The Animation
Show Synopsis
Series One of The Isles follows the gang as they investigate various disturbances, mysteries and threats that culminate in the discovery of the great dormant evil in the north.
Series Two introduces a changed Isles and more battle-hardened ‘Cith,’ who’s taken it upon himself to unite and defend The Isles from the emboldened ‘abominations,’ and prepare for the impending threat brewing in the ancient northern forests of ‘The Walds’
Series Three sees The Isles make their last stand and face the evil head-on. Led by our heroes and the friends they made along the way, they must find a way to banish the great evil once and for all.
Series Arc
‘The Pilot’ script
Sounds of The Isles
The sound of The Isles is incredibly important to us. As such we’ve already begun creating music based on scenes from the pilot so that audio experience of The Isles is developed with tantamount importance to the visuals.
Outside of animation
Telling the story of The Isles isn’t limited to animation. We’re working on a series of graphic novels, adventure board games and more...
Outside of the core storyline of the animation, we’re working on an entire world of ‘side quests’ and adventures that we can join our heroes on. You'll be able to read, watch, or even play!
If you’d like to find out more about the world of The Isles, or partner with us to tell it’s story, please get in touch
Harvey Dormer
www.harveydormer.com
harveydormer@gmail.com
077930149296
Show creator
Producer
Thom Chapman
thomc@victuramedia.com
+44 7918 718211